Architecture in creatures
In my stories I often describe buildings, tunnels, huts, spaceships and even a waterworld styled barge. These constructs have so far always been inspired by in-game architecture, however far fetched this sometimes may seem at times. Several types of architecture can be found in the early games, shee, norn and ettin. The latter games also add spaceship architecture. Grendels do not have a style associated with them, as far as I know. I gave them a troll-like building style in my most recent story. I felt this would fit with their physique and gave them the barbaric fit that one would expect. Ill fitting, crudely stacked large rocks, simple thatching and branches form a roof over that. The norn ingame have no officially confirmed style to them, though I consider the treehouses in the three main games to be built by them. It fits with their playful nature and allows both children and our inner child to connect with them. It would in a way make sense for them to live in trees, away from t